在 Thrive 中,您将控制外星球上的生物,从最后的共同祖先 (LUCA) 开始。您的目标是在环境中生存,通过添加突变来适应您的物种并茁壮成长。其他物种将出现与您的竞争。它们将通过具有随机突变的种群动态驱动模拟进化 - 您必须改进和传播您的物种才能超越它们。您的物种的成功取决于您作为单个细胞生存的技能以及您在编辑器中所做的更改。
在微生物阶段,您可以控制单个微生物或一群微生物。您将在水环境中游泳,寻找细胞存活和繁殖所需的资源。繁殖完成后,您将进入编辑器,您可以在其中查看您的物种和其他物种的存活情况,移至新的生物群落,并修改您的物种。添加新的细胞器,更改您的细胞膜,并更改您的细胞外观。您的目标是成为更复杂的生命形式,方法是首先将细胞核进化为真核生物,然后使用结合剂形成细胞群落,即第一种多细胞生命形式的前身。
当前的主要特点:
- 控制物种的个体成员并在环境中生存
- 捕食其他物种、利用光合作用或清除资源
- 编辑你的物种以使其更加成功
- 通过进化模拟与地球上出现的其他物种竞争
- 在程序生成的地图中探索不同的生物群落
- 使用多种细胞水平的武器对抗其他细胞
- 在后续游戏中,通过专注于不同的能源来尝试不同的游戏风格
- 通过使用真实的化合物、细胞器或受真实科学启发的部分来学习生物学
- 通过生物群系地图传播你的物种
- 通过查看人口模拟结果和图表来回顾和规划未来行动
- 通过轻松的交互式教程学习游戏的基础知识
- 在自由构建模式下创建实验物种并消除编辑限制
Thrive 的主要目标是创造引人入胜、引人入胜的游戏玩法,尊重玩家的智力,并在不损害玩家智力的情况下尽可能准确地描述已知的科学理论。Thrive 是一个开源项目,欢迎任何具有游戏开发技能的人加入我们的团队。该游戏使用开源 Godot 引擎和 C# 编程语言。
如果您不具备游戏开发技能,我们仍然欢迎您加入我们的粉丝社区。我们很乐意与您一起前行!
In Thrive, you take control of an organism on an alien planet, beginning with the Last Universal Common Ancestor (LUCA). Your goal is to survive in the environment, adapt your species by adding mutations, and thrive. Other species will emerge to compete with yours. They will evolve via a population dynamics driven simulation with random mutations - you must improve and spread your species to surpass them. The success of your species depends both on your skill in surviving as an individual cell and the changes you make in the editor.
In the Microbe Stage, you control a single microbe or a colony of microbes bound together. You swim through a watery environment to find the resources your cell needs to stay alive and to reproduce. Once you have reproduced, you enter the editor, where you can review how well your species and others are surviving, move to new biomes, and modify your species. Add new organelles, change your membrane, and change your cell's visuals. Your goal is to become a more complex lifeform by first evolving the nucleus to become a eukaryote, then using binding agents to form cell colonies, the precursor to the first multicellular lifeforms.
Current key features:
- Control an individual member of your species and survive the environment
- Predate on other species, use photosynsthesis or scavenge for resources
- Edit your species to make it more successful
- Compete with other species emerging on your planet via an evolution simulation
- Explore different biomes in procedurally generated maps
- Fight other cells with multiple cellular level weapons
- Try different gameplay styles by specializing in different energy sources in subsequent playthroughs
- Learn about biology by using real compounds, organelles or parts inspired by real science
- Spread your species via the biome map
- Review and plan future actions by looking at population simulation results and graphs
- Learn the basics of the game with a light, interactive tutorial
- Create experimental species in freebuild mode with removed editing limits
The major goals of Thrive are to create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. Thrive is an open-source project, and anyone with game development skill is welcome to join our team. The game uses the open-source Godot engine with the C# programming language.
If you don't have game development skills, you are still welcome to join our fan community. We would love to have you along for the long ride!