布莱恩被一个陌生人囚禁在森林里的旧小屋中,他成功逃脱之后失去了知觉,我们在第一章中看到了这一幕,布莱恩发现自己正在穿越时空。
他醒来时发现自己已回到 30 年前,当时他还是个孩子,身处一个陌生的地方,对自己如何来到这里的记忆一无所知。虽然周围的一切似乎都很正常,但他却被困在了另一个时空维度中。他的任务是找到隐藏在这个时空维度中的东西,并将其带回现在。只有这样,他才能继续他的旅程,揭开全部真相。
你能帮助他发现隐藏在时空破碎维度中他需要的东西并引导他回到现在吗?
这款游戏是带有故事的密室逃脱游戏。这是一个神秘的、基于谜题的情节冒险游戏,其中的角色被困在一所大房子里,目标是通过解决各种谜题找到出路。
特征:
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每次选择“新游戏”时,所有数字、字母、字母组合以及拼图块的旋转都是随机生成的。这意味着世界上的每个玩家都会有不同的拼图设置。可以从“选项”中禁用此功能。
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游戏有自动保存功能,以及可随时使用的手动保存功能。自动保存功能也可以在“选项”中关闭。
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对于每个需要找到的物品,当角色足够接近它时,会出现一个指示器。此功能也可以在“选项”中禁用。
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对于涉及颜色的谜题,可以从“选项”中启用色盲模式,该模式除了颜色本身之外,还添加符号来表示不同的颜色。
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随时从第三人称视角无缝过渡到第一人称视角。
After falling unconscious following his successful escape from the old cabin in the woods where he was imprisoned by an unknown man, a scene we witnessed in Chapter 1, Brian finds himself traveling through time and space.
He wakes up 30 years in the past, as a small child, in an unfamiliar place, with no memory of how he arrived there. Although everything around him seems normal, he is trapped in a different dimension of time and space. His mission is to find something hidden within this dimension of time and space and bring it back to the present. Only then can he continue his journey and uncover the full truth.
Can you help him discover what he needs to find, hidden in this fractured dimension of time and space, and guide him back to the present?
This game is an Escape Room type with a story behind it. A mysterious, puzzle-based episodic adventure where the character is trapped in a large house, and the goal is to find a way out by solving various puzzles.
Features:
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All numbers, letters, their combinations, as well as the rotations of puzzle pieces, are randomly generated each time "New Game" is selected. This means that every player in the world will have a different puzzle setup. This feature can be disabled from the "Options".
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The game has an autosave feature, as well as a manual save, which can be used at any time. The autosave functionality can also be turned off in the "Options".
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For every item that needs to be found, an indicator appears when the character gets close enough to it. This feature can also be disabled in the "Options".
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For puzzles that involve colors, a Colorblind mode can be enabled from the "Options," which adds symbols to represent different colors in addition to the colors themselves.
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Seamless transition from Third Person View to First Person View at any time.