NIMBY Rails 是您在现实世界中建造的铁路的管理沙盒。设计火车轨道,设置线路,并让库存滚动以赚钱并满足人们的需求。您对铁路项目有
强烈的意见并想测试自己的想法吗?这个游戏是为你而制作的。
- 世界就是你的画布。在分辨率为 1 厘米的完全详细的真实世界地图上设计和游玩。从里斯本到上海的铁路?安克雷奇到布宜诺斯艾利斯?开普敦到拉巴特?为什么不!
- 您的曲目需要尊重真实的现有道路和街道。过多的交叉可能会使您的设计不可行。
- 流线型循环机制,因此您不会被细节所困扰。轻松构建和运行大型网络。
- 只要你想要的那么复杂。轻松建立具有自动双轨和自动进/出信号的车站,并通过自动双轨单击几下将它们链接起来。
- 但是你对信号有自己的想法吗?想深入了解车站的详细设计吗?有一个你渴望测试的飞行路口概念吗?只需禁用音轨编辑器中的自动辅助功能,并根据需要单独控制每个音轨、信号和建筑物。
- 电车、地铁、通勤、区域和高速列车。隧道、高架桥和地面轨道,在环境、火车速度和您的公司钱包方面进行了各种权衡。
- 模拟火车和车站需求,直至模拟个别乘客。乘客可以而且将会参加火车旅行,让他们登上多列火车,在换乘站等候。
- 基于一天中的时间和一周中的时间的需求流,具有时区支持。夜幕降临,车站空无一人,觉得无聊吗?没问题,十个时区以外的新线路。
- 乘客将根据行程时间和您对他们施加的票价不断评估他们的体验,从而影响他们访问的车站的需求。
- 单人游戏和离线优先。
- 可选的合作多人游戏:与您邀请到托管服务器会话的朋友和其他人实时构建。
NIMBY Rails is a management sandbox for railways you build in the real world. Design train tracks, set up lines, and get that stock rolling to make money and serve the needs of the population. Do you have strong opinions on rail projects and want to test your own ideas? This game was made for you.
- The world is your canvas. Design and play on a fully detailed real world map with 1cm resolution. A rail link from Lisbon to Shanghai? Anchorage to Buenos Aires? Cape Town to Rabat? Why not!
- Your tracks will need to respect real, existing roads and streets. Too many crossings may make your designs not viable.
- Streamlined circulation mechanics so you don't get bogged down by the details. Build and run a large network easily.
- Only as complex as you want it. Easily build stations with automatic double track and automatic entrance/exit signaling, and link them in a couple clicks with automatic double tracks.
- But do you have your own ideas about signals? Want to dive into detailed station design? Have a flying junction concept you are dying to test? Just disable the automatic aids in the track editor and individually control every every track, signal and building if you desire to do so.
- Trams, subways, commuter, regional and high speed trains. Tunnels, viaducts and ground tracks with a variety trade offs on the environment, train speed, and your company wallet.
- Simulated train and station demand, down to simulating individual passengers. Passengers can, and will, engage in train trips that make them board multiple trains, waiting in transfer stations.
- Demand flow based on time of day and time of week, with time zone support. Find it boring when night time comes and the stations are deserted? No problem, start a new line ten time zones away.
- Passengers will continuously rate their experience based on the trip time and the fares you impose on them, with effects on the demand of the stations they visit.
- Single player and offline first.
- Optional cooperative multiplayer: build together in real time with friends and others you invite to your hosted server session.