NaissanceE是一款晦涩而又魔幻的第一人称探索游戏,一次哲学之旅,一次艺术体验。
冒险发生在一个原始的神秘建筑中,游戏主要包括探索和感受这个非时间世界的深沉而强烈的氛围,但平台和谜题区域也将丰富体验。
游戏沿着线性路径构建,其中穿插着更多可供自由探索的开放区域、一些需要解决的谜题以及一些更具实验性的序列。
随着玩家在“Naissance”世界的原始区域内越走越深,玩家会遇到实体或机械系统。无论这些实体是生命形式还是纯粹的机器,它们都会对玩家的存在、光线和阴影做出反应,并可能打开通往以下内容的通道。
如果旅程的大部分部分只需要好奇心和逻辑,那么对跑步、呼吸和跳跃动作的良好控制和协调将有助于完成罕见但紧急的序列,这是对老派死亡重试游戏的致敬。
游戏的核心理念是让玩家体会孤独、迷失在巨大未知宇宙中的感觉,并惊叹于这个世界的美丽。这个世界似乎有生命,引导着玩家,操纵着玩家,并以任何理由与玩家玩耍。
想象力是享受和理解 NaissanceE 的重要关键。走在未被发现的抽象结构中,会让人对这个世界的本质、这次旅行的意义产生疑问。建筑和事件具有启发性和象征性,会引导玩家的想象力找到答案,如果这很重要的话。
NaissanceE 由 Limasse Five 开发,作曲家 Pauline Oliveros、Patricia Dallio 和 Thierry Zaboitzeff 参与。
警告!不建议癫痫患者玩此游戏。
NaissanceE is an obscure and magical first person exploration game, a philosophical trip and an artistic experience.
The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world but platforming and puzzles areas will also enrich the experience.
The game is constructed along a linear path punctuated by more open areas to freely explore, some puzzles to solves and some more experimental sequences.
Going deeper and deeper in a primitive zone from “Naissance” world, the player will meet entities or mechanical systems. Whether those entities are life forms or pure machines, they react to player presence, to light and shadow and they may open access to the following.
If most parts of the journey will require only curiosity and logic, a good control and coordination on running, breathing and jumping actions will help to go through rare but exigent sequences, as an homage to old school die an retry games.
The main idea behind the game is to make the player appreciate the loneliness, the feeling to be lost in a gigantic unknown universe and to be marvelled by the beauty of this world. A world which seems to be alive, leading the player, manipulating him and playing with him for any reason.
Imagination is an important key to enjoy and understand NaissanceE. Walking in an undiscovered abstract structure brings questions about the nature of this world, about the meaning of this trip. Evocating and symbolic, the architecture and events will lead player’s imagination to find an answer, if it only matters.
NaissanceE is developed by Limasse Five with the participation of composers Pauline Oliveros, Patricia Dallio and Thierry Zaboitzeff.
Warning! This game is not recommended for people with epilepsy.